Claymore (2024)

Claymores are one of the five weapon types that characters can use in Genshin Impact.

Claymores restrict the character wielding them to slower hits than other melee weapons like Swords and Polearms, but deal more damage per hit with higher interruption capabilities. Due to being considered Blunt Attacks, Claymore attacks deal increased damage to Geo objects and certain Shields, and can trigger Shatter on Frozen enemies.

Contents

  • 1 Normal Attacks
  • 2 Charged Attacks
  • 3 Plunging Attacks
  • 4 Claymore Characters
    • 4.1 Playable Characters
    • 4.2 Upcoming Characters
  • 5 List of Claymores
  • 6 Artifacts
  • 7 Cost Reduction
    • 7.1 Claymore Forging Talents
  • 8 Trivia
  • 9 Other Languages
  • 10 Change History
  • 11 Navigation

Normal Attacks[]

A Claymore user's Normal Attack chain typically consists of 3–5 slow, but powerful and wide, melee attacks.

Charged Attacks[]

A Claymore user's Charged Attack has a small windup before performing a rapid chain of attack that continuously drains their stamina. This attack will end with a more powerful slash if the attack button is released, if the character runs out of stamina, or if the max duration is reached.

When initiating a Charged Attack sequence from a standstill, Claymore users will cut short the animation of their first Normal Attack and transition it into the Charged Attack windup animation. However, if the first Normal Attack's Attack Speed is too fast, the character will finish performing the first Normal Attack before starting the Charged Attack windup. For example, Sayu who can normally directly enter a Charged Attack sequence from standstill, when at 150% Attack Speed, will have to perform her first Normal Attack before a Charged Attack sequence.

Two iterations of Claymore Charged Attack exist: a spinning attack for the short and medium-height characters and a continuous slash attack for the tall characters, except for Kaveh and Navia, who use the spinning iteration. However, they are functionally the same. Arataki Itto has access to a non-standard Charged Attack.

Typically, Claymore Charged Attacks cost 40 Stamina per second and can last up to 5 seconds.

Plunging Attacks[]

Claymore Plunging Attacks are considered Blunt Attacks. All Claymore users have similar animations when plunging, which involves them performing a slash downward with their sword.

Claymore Characters[]

Playable Characters[]

15 Characters match the category selection:

IconNameQualityElementRegionModel Type
Claymore (1)Arataki IttoClaymore (2)Claymore (3) GeoClaymore (4) InazumaTall Male
Claymore (5)BeidouClaymore (6)Claymore (7) ElectroClaymore (8) LiyueTall Female
Claymore (9)ChongyunClaymore (10)Claymore (11) CryoClaymore (12) LiyueMedium Male
Claymore (13)DehyaClaymore (14)Claymore (15) PyroClaymore (16) SumeruTall Female
Claymore (17)DilucClaymore (18)Claymore (19) PyroClaymore (20) MondstadtTall Male
Claymore (21)DoriClaymore (22)Claymore (23) ElectroClaymore (24) SumeruShort Female
Claymore (25)EulaClaymore (26)Claymore (27) CryoClaymore (28) MondstadtTall Female
Claymore (29)FreminetClaymore (30)Claymore (31) CryoClaymore (32) FontaineMedium Male
Claymore (33)GamingClaymore (34)Claymore (35) PyroClaymore (36) LiyueMedium Male
Claymore (37)KavehClaymore (38)Claymore (39) DendroClaymore (40) SumeruTall Male
Claymore (41)NaviaClaymore (42)Claymore (43) GeoClaymore (44) FontaineTall Female
Claymore (45)NoelleClaymore (46)Claymore (47) GeoClaymore (48) MondstadtMedium Female
Claymore (49)RazorClaymore (50)Claymore (51) ElectroClaymore (52) MondstadtMedium Male
Claymore (53)SayuClaymore (54)Claymore (55) AnemoClaymore (56) InazumaShort Female
Claymore (57)XinyanClaymore (58)Claymore (59) PyroClaymore (60) LiyueMedium Female

Upcoming Characters[]

1 Character matches the category selection:

IconNameQualityElementRegion
Claymore (61)KinichClaymore (62)Claymore (63) DendroClaymore (64) Natlan

List of Claymores[]

37 Weaponsmatch the category selection:

IconNameQualityBase ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Claymore (65)Beacon of the Reed SeaClaymore (66)608
(46)
CRIT Rate 33.1%
(7.2%)
Desert Watch
After the character's Elemental Skill hits an opponent, their ATK will be increased by 20~40% for 8s. After the character takes DMG, their ATK will be increased by 20~40% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32~64%.
Claymore (67)Fang of the Mountain KingClaymore (68)741
(49)
CRIT Rate 11.0%
(Unknown)
Turquoise Hunt
Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10~?% for 6s. Max 6 stacks. Each stack is counted independently.
Claymore (69)Redhorn StonethresherClaymore (70)542
(44)
CRIT DMG 88.2%
(19.2%)
Gokadaiou Otogibanashi
DEF is increased by 28~56%. Normal and Charged Attack DMG is increased by 40~80% of DEF.
Claymore (71)Skyward PrideClaymore (72)674
(48)
Energy Recharge 36.8%
(8%)
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, a vacuum blade that does 80~160% of ATK as DMG to opponents along its path will be created when Normal or Charged Attacks hit. Lasts for 20s or 8 vacuum blades.
Claymore (73)Song of Broken PinesClaymore (74)741
(49)
Physical DMG Bonus 20.7%
(4.5%)
Rebel's Banner-Hymn
A part of the "Millennial Movement" that wanders amidst the winds.
Increases ATK by 16~32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.
When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s.
"Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12~24% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Whispers for 20s.
Of the many effects of the "Millennial Movement", buffs of the same type will not stack.
Claymore (75)The UnforgedClaymore (76)608
(46)
ATK 49.6%
(10.8%)
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Claymore (77)VerdictClaymore (78)674
(48)
CRIT Rate 22.1%
(4.8%)
Many Oaths of Dawn and Dusk
Increases ATK by 20~40%. When characters in your party obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 18~36%. The Seal lasts for 15s, and the equipped may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Claymore (79)Wolf's GravestoneClaymore (80)608
(46)
ATK 49.6%
(10.8%)
Wolfish Tracker
Increases ATK by 20~40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40~80% for 12s. Can only occur once every 30s.
Claymore (81)"Ultimate Overlord's Mega Magic Sword"Claymore (82)565
(44)
Energy Recharge 30.6%
(6.7%)
Melussistance!
ATK increased by 12~24%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 12~24%.
Claymore (83)AkuoumaruClaymore (84)510
(42)
ATK 41.3%
(9%)
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
Claymore (85)Blackcliff SlasherClaymore (86)510
(42)
CRIT DMG 55.1%
(12%)
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Claymore (87)Earth ShakerClaymore (88)565
(44)
ATK 27.6%
(6%)
Oath of Qhapaq Nan
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16~32% for 8s. This effect can be triggered even when the triggering party member is not on the field.
Claymore (89)Favonius GreatswordClaymore (90)454
(41)
Energy Recharge 61.3%
(13.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Claymore (91)Forest RegaliaClaymore (92)565
(44)
Energy Recharge 30.6%
(6.7%)
Forest Sanctuary
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60~120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Claymore (93)Katsuragikiri NagamasaClaymore (94)510
(42)
Energy Recharge 45.9%
(10.0%)
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Claymore (95)Lithic BladeClaymore (96)510
(42)
ATK 41.3%
(9%)
Lithic Axiom: Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and 3~7% CRIT Rate increase. This effect stacks up to 4 times.
Claymore (97)Luxurious Sea-LordClaymore (98)454
(41)
ATK 55.1%
(12%)
Oceanic Victory
Increases Elemental Burst DMG by 12~24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that deals 100~200% ATK as AoE DMG. This effect can occur once every 15s.
Claymore (99)Mailed FlowerClaymore (100)565
(44)
Elemental Mastery 110
(24)
Whispers of Wind and Flower
Within 8s after the character's Elemental Skill hits an opponent or the character triggers an Elemental Reaction, their ATK and Elemental Mastery will be increased by 12~24% and 48~96 respectively.
Claymore (101)Makhaira AquamarineClaymore (102)510
(42)
Elemental Mastery 165
(36)
Desert Pavilion
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Claymore (103)Portable Power SawClaymore (104)454
(41)
HP 55.1%
(12%)
Sea Shanty
When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40~80 Elemental Mastery, and 2s after the effect occurs, 2~4 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Claymore (105)Prototype ArchaicClaymore (106)565
(44)
ATK 27.6%
(6%)
Crush
On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240~480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Claymore (107)RainslasherClaymore (108)510
(42)
Elemental Mastery 165
(36)
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 20~36%.
Claymore (109)Royal GreatswordClaymore (110)565
(44)
ATK 27.6%
(6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Claymore (111)Sacrificial GreatswordClaymore (112)565
(44)
Energy Recharge 30.6%
(6.7%)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Claymore (113)Serpent SpineClaymore (114)510
(42)
CRIT Rate 27.6%
(6%)
Wavesplitter
Every 4s a character is on the field, they will deal 6~10% more DMG and take 3~2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Claymore (115)Snow-Tombed StarsilverClaymore (116)565
(44)
Physical DMG Bonus 34.5%
(7.5%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing AoE DMG equal to 80~140% of ATK. Opponents affected by Cryo are instead dealt DMG equal to 200~360% of ATK. Can only occur once every 10s.
Claymore (117)Talking StickClaymore (118)565
(44)
CRIT Rate 18.4%
(4%)
"The Silver Tongue"
ATK will be increased by 16~32% for 15s after being affected by Pyro. This effect can be triggered once every 12s. All Elemental DMG Bonus will be increased by 12~24% for 15s after being affected by Hydro, Cryo, Electro, or Dendro. This effect can be triggered once every 12s.
Claymore (119)The BellClaymore (120)510
(42)
HP 41.3%
(9%)
Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20~32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12~24% increased DMG.
Claymore (121)Tidal ShadowClaymore (122)510
(42)
ATK 41.3%
(9%)
White Cruising Wave
After the wielder is healed, ATK will be increased by 24~48% for 8s. This can be triggered even when the character is not on the field.
Claymore (123)WhiteblindClaymore (124)510
(42)
DEF 51.7%
(11.3%)
Infusion Blade
On hit, Normal or Charged Attacks increase ATK and DEF by 6~12% for 6s. Max 4 stacks (24~48% total). Can only occur once every 0.5s.
Claymore (125)Bloodtainted GreatswordClaymore (126)354
(38)
Elemental Mastery 187
(41)
Bane of Fire and Thunder
Increases DMG against opponents affected by Pyro or Electro by 12~24%.
Claymore (127)Debate ClubClaymore (128)401
(39)
ATK 35.2%
(7.7%)
Blunt Conclusion
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60~120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
Claymore (129)Ferrous ShadowClaymore (130)401
(39)
HP 35.2%
(7.7%)
Unbending
When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt.
Claymore (131)Skyrider GreatswordClaymore (132)401
(39)
Physical DMG Bonus 43.9%
(9.6%)
Courage
On hit, Normal or Charged Attacks increase ATK by 6~10% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Claymore (133)White Iron GreatswordClaymore (134)401
(39)
DEF 43.9%
(9.6%)
Cull the Weak
Defeating an opponent restores 8~16% HP.
Claymore (135)Old Merc's PalClaymore (136)243
(33)
NoneNone
Claymore (137)Waster GreatswordClaymore (138)185
(23)
NoneNone

Artifacts[]

1 Artifact Setmatches the category selection:

SetRarityPiecesBonuses
Gladiator's Finale4-5★Claymore (139)Claymore (140)Claymore (141)Claymore (142)Claymore (143)Claymore (144)Claymore (145)Claymore (146)Claymore (147)Claymore (148)2 Piece: ATK +18%.
4 Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

Cost Reduction[]

Claymore Forging Talents[]

There are 1 Talentsthat match the category selection:

TalentDescription
Claymore (149)
Tradition of the Dawn Knight
Claymore (150) Tradition of the Dawn Knight
Claymore (151)Claymore (152) Diluc
Refunds 15% of the ore used when crafting Claymore-type weapons.

Trivia[]

  • The word "claymore" derives from Scottish claidheamh "sword" and mòr "great," meaning "great sword."
  • In Genshin Impact, 'claymore' is used to classify any large, two-handed weapon, usually greatswords, but currently also includes clubs and two-handed axes.

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishClaymore
Chinese
(Simplified)
双手剑
Shuāngshǒu-jiàn
Two-Handed Sword
Chinese
(Traditional)
雙手劍
Shuāngshǒu-jiàn
Japanese両手剣
Ryoute-ken
Double-Handed Sword
Korean양손검
Yangson'geom
Double-Handed Sword
SpanishMandobleLarge Sword
FrenchÉpée à deux mainsTwo-Handed Sword
RussianДвуручное оружие
Dvuruchnoye oruzhiye
Two-Handed Weapon
Thaiดาบใหญ่
Dap Yai
Greatsword
VietnameseTrọng KiếmHeavy Sword
GermanZweihänderTwo-Handed Sword
IndonesianClaymore
PortugueseEspadãoBig Sword
TurkishÇift Elli KılıçTwo-Handed Sword
ItalianClaymore

Change History[]

Version 4.3

Version 4.1

Version 4.0

Version 3.5

Version 3.4

  • "Charged Attack Spinning DMG" was renamed "Charged Attack Cyclic DMG" in the Skill Attributes menus of Claymore Normal Attack Talents.

Version 3.1

Version 3.0

Version 2.3

Version 2.2

Version 2.1

Version 2.0

Version 1.5

Version 1.3

Version 1.2

Version 1.1

Version 1.0

Navigation[]

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Claymore (267) Wiki Navigation
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Claymore (2024)

FAQs

What is a claymore? ›

The word 'claymore' comes from the Gaelic claidheam-hmor, meaning 'great sword'. The weapon itself is a two-handed cutting sword used in the Highlands of Scotland and by Scottish mercenaries in Ireland between the early sixteenth and the seventeenth centuries.

Does the US military still use Claymores? ›

Named after the Scottish broadsword, the M18A1 claymore munition is a compact anti-personnel mine designed to take out several people simultaneously. Designed to strengthen defensive perimeters and ambush bad guys, this mine is still in use today by the U.S. military and several other countries.

Is claymore a real weapon? ›

The two-handed claymore was a large sword used in the late Medieval and early modern periods. It was used in the constant clan warfare and border fights with the English from c. 1400 to 1700.

Why is the bomb called a claymore? ›

The Claymore mine is a directional anti-personnel mine developed for the United States Armed Forces. Its inventor, Norman MacLeod, named the mine after a large medieval Scottish sword.

Is claymore illegal? ›

“Directional fragmentation devices” such as Claymore “mines” are prohibited by the convention if they are victim activated (e.g., by a tripwire). If they are “command detonated” by the action of a soldier, they are not covered by the convention.

How heavy were Claymores? ›

How much does a Claymore sword weigh? Traditionally, the average claymore would amount to about 140 cm (55 in) in overall length, with a 33 cm (13 in) grip and a 107 cm (42 in) blade. Due to its immense size, the Claymore broad sword is estimated to have weighed approximately 5.5 lb (2.5 kg).

Is Braveheart sword a claymore? ›

The William Wallace Scottish Claymore Sword – Braveheart Sword (#1362) One of the most recognizable features of the Braveheart film is the sword wielded by William Wallace. Almost a fantasy version of a Scottish claymore, it is utterly unique among both film swords and historically inspired replicas.

How far is a claymore lethal? ›

[25] Claymore mines normally propel lethal fragments from 40 to 60 meters across a 60-degree arc. However, U.S. Army tests indicate that the actual hazard range for these types of mines can be as high as 300 meters.

How lethal is Claymore? ›

Within 18 meters in all directions over a 50% lethal chance. Within the 60 degree forward coverage zone 50% lethal if it is properly aimed out to 50 meters. Dangerous out to 100 Meters in that 60 degree zone with injuries at a 50% rate. It can Hurt out to 250 Meters with rare fatalities in the 60 Degree fan.

Can civilians own Claymores? ›

They are legal in warfare, for the military to use. They are not legal for civillians. If the soldier is from a country which has signed the Ottawa Treaty which prohibits the use of anti-personnel mines, they can only be set up so they are command-detonated.

When were Claymores banned? ›

Are Claymore Mines Legal? Claymore mines are legal for use by US military personnel. This is because the US is not a signatory to the 1997 Convention on the Prohibition of the Use, Stockpiling, Production, and Transfer of Anti-Personnel Mines and on their Destruction, better known as the Ottawa Treaty.

Was a claymore a greatsword? ›

This is a rare complete example of the classic form of two-handed sword used in the Scottish Highlands, called a claymore (literally, "great sword"). The term is also applied to the basket-hilted sword characteristic of Scotland from at least the eighteenth century onward.

Is a claymore a longsword or a greatsword? ›

Claymore. The Scottish name "claymore" (Scottish Gaelic: claidheamh mór, lit. "large/great sword") can refer to either the longsword with a distinctive two-handed grip, or the basket-hilted sword. The two-handed claymore is an early Scottish version of a greatsword.

How long is a claymore in feet? ›

The size of a claymore can be anywhere from 4 feet to 6 feet in overall length, with the blade length typically being around 3 to 4 feet. The size of the hilt, crossguard, and pommel can also vary.

Why did they stop claymore? ›

5 Claymore

The reason why it didn't receive one was that the anime ran out of material to adapt. The anime caught up to the manga, to say the least, and never received another adaption as it was not able to catch up.

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