How Many Times Can One Character Turn Invisible in D&D 5e (2024)

How Many Times Can One Character Turn Invisible in D&D 5e (2)

Invisibility is a fun and dangerous tool in 5e Dungeons and Dragons. On the one hand, it makes it especially hard for enemies to target you and, if you have Greater Invisibility, you can attack unseen (extra fun for rogues and their Sneak Attack!). But it also means your party can’t see you and might catch you in some nasty AOE. And then have trouble finding you to heal you…

It can get pretty chaotic, is what I’m saying.

But that doesn’t make me love it any less. And, as my nerdy brain likes to do, I found myself wondering how many different ways a single character can turn themselves invisible, without help from other party members or the use of magic items.

What Are the Options?

First, you’ll wanna pick a race that can turn invisible, since that’s essentially a freebie versus having to carefully stack class abilities. There are three options here. Duergar dwarves and tieflings of the Glasya bloodline both gain the ability to cast Invisibility at level 5, and firbolgs can use Hidden Step right from first level.

Okay, covering races was pretty quick. Classes have quite a lot more to offer.

Two subclasses of cleric have access to invisibility. Trickery clerics get the class feature Cloak of Shadows at level 6, and Twilight clerics gain Greater Invisibility as a domain spell at 7th level.

Monks can use Empty Body to turn invisible at level 18. Shadow monks, at level 11, can do so with Cloak Shadows — not to be confused with the Tricker cleric’s aforementioned Cloak of Shadows. Yes, there are two class features with the same name that both turn you invisible, yet they are still distinct from each other.

With rangers, you have the optional class feature Nature’s Veil at level 10. Gloomstalker rangers get Umbral Sight at level 3, and learn Greater Invisibility at level 13.

For rogues, only the Soulknife archetype can turn invisible, gaining a class feature called Psychic Veil at level 13.

Warlocks, on the other hand, have several options. Archfey warlocks can use Misty Escape at level 6, and learn Greater Invisibility at 7th level. Genie warlocks of the Djinni also learn Greater Invisibility at 7th level, as do Undead warlocks.

Lastly, Armorer artificers learn Greater Invisibility at level 13.

Outside of class features, the spell Invisibility can also be learned by Bards, Sorcerers, Warlocks, and Wizards at 3rd level, Artificers at 5th level, and Arcane Trickster rogues and Eldritch Knight fighters at 8th level. Greater Invisibility can be learned by Bards, Sorcerers, and Wizards at 7th level, Arcane Tricksters at level 19, and Eldritch Knights at level 20.

Which Combo Gives You the Most?

With all these options, the best combination I could find was a firbolg multiclassing in warlock and ranger up to level 17, which offers six different ways of turning invisible. More specifically, being a firbolg grants you Hidden Step, any level 3 warlock can learn Invisibility, any level 10 ranger can use Nature’s Veil, Archfey warlocks gain Misty Step and Greater Invisibility by level 7, and finally, a 3rd level Gloomstalker ranger has Umbral Sight.

Is this an otherwise optimal class build? No, probably not. Does it max out how many times you can turn invisible? Again, probably not, but that’s because we went for variety over quantity. Besides, not every character has to be about optimization; sometimes it’s fun to just mess around and find six different ways to do the same thing.

How Many Times Can One Character Turn Invisible in D&D 5e (2024)
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