Pay Day ネコにこばん Coin for a Cat | ||||||||||||
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Pay Day (Japanese: ネコにこばん Coin for a Cat) is a damage-dealing Normal-type move introduced in Generation I. It is TM16 in Generation I, TM57 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, and TM02 in Pokémon Sword and Shield.
In Generations II and III, it was the signature move of Meowth and Persian, and from Generation IV to VI, it was the signature move of Meowth. In Generation IX, it is the signature move of Meowth, Persian, and Perrserker.
Contents
- 1 Effect
- 1.1 Generation I
- 1.2 Generation II
- 1.3 Generation III to V
- 1.4 Generation VI onwards
- 2 Description
- 3 Learnset
- 3.1 By leveling up
- 3.2 By TM
- 3.3 By breeding
- 3.4 Special move
- 3.4.1 Generation III
- 3.5 By event
- 3.5.1 Generation I
- 3.5.2 Generation II
- 4 In other games
- 4.1 Pokémon Mystery Dungeon series
- 4.2 Super Smash Bros. series
- 4.3 Description
- 5 In the anime
- 6 In the manga
- 6.1 Pokémon Adventures
- 6.2 Pokémon Gotta Catch 'Em All
- 7 In other generations
- 7.1 Core series games
- 7.2 Side series games
- 7.3 Spin-off series games
- 8 Trivia
- 9 In other languages
Effect
This move effect may be in need of research. Reason:
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Pay Day deals damage. When this move hits the target, it scatters coins on the ground.
No coins are scattered if the target is immune to this move's type. The amount of coins is not otherwise affected by type effectiveness.
If the player wins the battle or ends it with Roar or Whirlwind, they will pick up all the scattered coins and receive the money amount.
The amount of money from Pay Day is doubled if any of the player's Pokémon takes part in battle while holding an Amulet Coin or Luck Incense. However, these items do not stack with each other, as having more Pokémon holding any of them does not increase the money amount any further.
No money is obtained in link battles, battle facilities, or if the player flees, catches the opposing Pokémon, or blacks out.
Generation I
Pay Day scatters coins with a value equal to twice the user's level. Leveling up in battle does not affect the amount of coins already scattered in the current battle.
If Pay Day hits the target's substitute, coins are scattered normally as well, except no coins are scattered when this move breaks the substitute.
In this generation, Pay Day still works as usual if the user is up to level 127, scattering up to 254 coins per use. However, from level 128 to 255, Pay Day scatters coins with a value equal to (level - 128) × 2. For instance, Pay Day scatters 0 coins at level 128, 100 coins at level 178, or 254 coins at level 255.
In this generation, the maximum amount of Pay Day coins allowed per battle is 999999 . After this, the game still states that coins are scattered with every use of Pay Day, but the value of coins stored by the game will not go any higher.
There is no distinction of who used Pay Day in the current battle, as the player picks up all the coins scattered by their Pokémon and by the opponent Pokémon as well.
Generation II
Pay Day now scatters coins even if the target break the substitute.
Generation III to V
This move effect may be in need of research. Reason: Does the Amulet Coin error occur in Pokémon Colosseum and XD? You can discuss this on the talk page. |
Pay Day now scatters coins equal to five times the user's level each time. The player can now only pick up coins that were scattered by their Pokémon.
The opponent's substitute now prevents coins from being picked up, even if the substitute is broken.
Due to a minor glitch in Pokémon Ruby and Sapphire, the wrong amount of money will be displayed if the Amulet Coin is held (the correct amount is still gained after the battle). This error was fixed in Pokémon FireRed and LeafGreen and all subsequent games.
Generation VI onwards
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used.
Prize Money Power and Happy Hour increase the amount of money picked up, and can both be stacked with each other and either the Amulet Coin or Luck Incense.
If Pay Day is used during a Max Raid Battle, the "Coins were scattered everywhere!" message will not be displayed and money will not be earned after the battle, regardless of whether the opposing Pokémon is captured or not.
Description
Games | Description |
---|---|
Stad | A move that also nets money at the end of battle. How much depends on the attack frequency and level. |
Stad2 | A move that nets money at the end of battle. How much depends on the attack frequency and level. |
GSC | Throws coins. Gets them back later. |
RSE | Throws coins at the foe. Money is recovered after. |
Colo.XD | Throws coins at target. Money is recovered after. |
FRLG | Numerous coins are hurled at the foe. Money is earned after battle. |
DPPtHGSS | Numerous coins are hurled at the foe to inflict damage. Money is earned after battle. |
PBR | Numerous coins are hurled at the foe to inflict damage. |
BWB2W2 XYORAS SMUSUMPE SwShBDSPLA | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
SV | Coins are hurled at the target to inflict damage. Money is earned after the battle. |
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
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I | II | III | IV | V | VI | VII | VIII | IX | ||||||
052 | Meowth | Field | 17 | 20 | 20RSE 18FRLG | 30 | 30 | 30 | 30SMUSUM 12PE | 12 | 12 | |||
052 | Meowth Alolan Form | Field | 30SMUSUM 12PE | 12 | 12 | |||||||||
052 | Meowth Galarian Form | Field | 12 | 12 | ||||||||||
053 | Persian | Field | 17 | 20 | 20RSE 18FRLG | 12PE | 12 | 12 | ||||||
053 | Persian Alolan Form | Field | 12PE | 12 | 12 | |||||||||
863 | Perrserker | Field | 12 | 12 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By TM
By breeding
# | Pokémon | Types | Parent Egg Groups | Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
187 | Hoppip | | Fairy | Grass | ✔ | ||||||||
509 | Purrloin | Field | ✔ | ✔ | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
300 | Skitty | Field | Fairy | Pokémon Box Ruby & Sapphire - Skitty Egg | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By event
Generation I
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
022 | Fearow | | Flying | Pokémon Stamp | ||
078 | Rapidash | Field | Pokémon Stamp | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
225 | Delibird | | Water 1 | Field | New York City Pokémon Center | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Pay Day 8 base power, 22PP and 90% accuracy. The user attacks enemy in front. If the target is knocked out, they will drop Poké (on top of their held item, if they have any). This effect will not trigger if the target is recruited.
In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 16.
Super Smash Bros. series
When a Meowth appears from a Poké Ball in Super Smash Bros., Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS/Wii U, and Super Smash Bros. Ultimate, it uses Pay Day to hurl coins at opponents.
Description
Games | Description |
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MDRB | Inflicts damage on the target. If the foe faints, it will drop money. |
MDTDS | Inflicts damage on the target. The enemy will drop money if it faints. |
BSL | てきポケモンに ダメージをあたえる このわざで たおれたポケモンは おかねを おとす |
MDGtI | UNUSED |
SMD | If you defeat an enemy with this move, the enemy will drop . |
MDRTDX | If you defeat an enemy with this move, the enemy will drop money. However, enemies you defeat while you're in a maze won't drop any money! |
In the anime
Meowth | |||
Numerous balls of energy are hurled at the target to inflict damage. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Meowth | Meowth crosses its arms, then opens them quickly and multiple glowing white balls of energy come out of the charm on its head. | ||
The Black Arachnid's Meowth | Spinarak Attack | Debut |
In the manga
Pokémon Adventures
Alolan Meowth | Fearow and Rapidash | Meowth | |
---|---|---|---|
Numerous coins are hurled at the foe to inflict damage. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
Fearow | Fearow flaps its wings and multiple gold coins that look like a Meowth's charm comes out of them and fly at the opponent. | ||
Pokémon Fan Club Chairman's Fearow | The Coming of Slowpoke (Eventually) | Debut Game event-exclusive move | |
Rapidash | Rapidash points its head towards the opponent and multiple gold coins that look like a Meowth's charm appear and hit the opponent. | ||
Pokémon Fan Club Chairman's Rapidash | The Coming of Slowpoke (Eventually) | Debut Game event-exclusive move | |
Meowth | Meowth points one of its paws at the opponent and multiple gold coins that look like its charm appear and shoot at the opponent. | ||
Unknown Trainer's Meowth | The Coming of Slowpoke (Eventually) | None | |
Meowth | Alolan Meowth swings its arms and throws multiple gold coins that look like its charm at the opponent. | ||
Sun's Cent | The Grand Entrance and Delivery Boy Sun | None |
Pokémon Gotta Catch 'Em All
Meowth | |||
---|---|---|---|
Numerous coins fall out if the foe is hit. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
Meowth | Meowth smacks the opponent and forces coins to fall out. | ||
Masatoshi's Meowth | Gag Battles | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- The Japanese name of the move is an idiom equivalent to "to cast pearls before swine." The coins depicted in the move's animation are koban, gold coins used in the Edo period of feudal Japan, the same type of coin as the one on Meowth's head.
- In Generation I, Pay Day was one of only three methods (discounting glitches) to earn money once all Trainers were defeated, the other two being selling items (obtaining them with Coins after all other items are sold) and battling the Elite Four and Champion.
- In Generation I, Pay Day can be used to obtain up to 999999 per battle. However, this maximum amount would require using this move at least 5000 times in the same battle.
- For instance, obtaining the maximum amount of money in a single battle is achievable in this generation by using a Mew with Pay Day, Rest, and Transform against a wild Ditto. Once Ditto transforms into Mew, they will both have the same moveset, including Pay Day, as well as Rest to restore their own HP. The opponent has infinite PP by default, while the player's Pokémon can indefinitely restore its own PP by repeatedly transforming into the opponent and obtaining its moves again.
In other languages
Language | Title | |
---|---|---|
Chinese | Cantonese | 聚寶功 Jeuihbóu-gūng * 擲兩添金 Jaahkléungtīmgām * |
Mandarin | 聚寶功 / 聚宝功 Jùbǎo-gōng | |
Czech | Výplata | |
Danish | Kasse I | |
Dutch | Afrekening | |
Finnish | Tilinteko | |
French | Jackpot | |
German | Zahltag | |
Greek | Φιλαργυρία Filargyría | |
Italian | Giornopaga | |
Korean | 고양이돈받기 Goyang-idonbatgi | |
Polish | Dzień Zapłaty* Dzień Wypłaty* | |
Brazilian Portuguese | Dia de Pagamento (TCG, manga, The Official Pokémon Handbook) Dia do Pagamento (anime, The Official Pokémon Handbook) | |
Russian | Джекпот Dzhekpot | |
Serbian | Isplata | |
Spanish | Día de Pago | |
Swedish | Lönedags Lönedagen | |
Turkish | Ödeme Zamanı | |
Vietnamese | Vung Tiền | |
Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 | |
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation VII TMs | |
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SMUSUM | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 | |
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 | |
76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
PE | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 | |
21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 | |
41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 |
Generation VIII TMs | |
---|---|
SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 | |
25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 | |
50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 | |
75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 | |
26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 | |
76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 | |
25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 | |
50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 | |
75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |