The Prydwen (2024)

People of the Commonwealth. Do not interfere. Our intentions are peaceful. We are the Brotherhood of Steel.— The Prydwen arriving in the Commonwealth

The Prydwen is an aircraft created and used by the Brotherhood of Steel and a location in the Commonwealth inFallout 4. It also makes an appearanceNote inthe Fallout TV series.

Contents

  • 1 History
    • 1.1 Background
    • 1.2 Conflict in the Commonwealth
    • 1.3 Traveling West
  • 2 Design
  • 3 Layout
    • 3.1 Flight deck
    • 3.2 Command deck
    • 3.3 Main deck
    • 3.4 Forecastle
  • 4 Inhabitants
    • 4.1 Named
    • 4.2 Optional crew members
    • 4.3 Generic characters
  • 5 Notable loot
    • 5.1 Holotapes and notes
    • 5.2 Pickpocket or dropped on death
  • 6 Related quests
  • 7 Notes
  • 8 Behind the scenes
    • 8.1 TV series appearance
  • 9 Bugs
  • 10 Gallery
  • 11 References

History[]

Background[]

Main article: Brotherhood airship

The next generation of Brotherhood airships was born after the defeat of the Enclave at Adams Air Force Base in 2277, with work starting around 2278.[1] The sharpest minds the Brotherhood had at its disposal spent two years on its design and assembling the necessary parts, salvaging scrap metal and Enclave equipment from the ruined AFB. Once the design process was complete around 2280,[2] it took over two years to assemble the airship and launch its maiden voyage in 2282.[3][4] With Proctor Ingram's oversight, the first post-War airship[Non-game 1] has remained travel-ready and afloat,[5] providing the Brotherhood with an unparalleled aerial advantage in the wasteland.[6]

The airship was not initially under Arthur Maxson's command after its launch, instead operating outside the Capital Wasteland, nor did it have its name yet.[7] It eventually was assigned to him and was christened the Prydwen by the Elder himself, a name he took from "historical fiction" about a man destined to be a king, and his journey to liberate his people from tyranny and oppression.[8] Under the direction of its skipper, Lancer-Captain Kells, the Prydwen underwent extensive travels along the East Coast[9] before it was re-deployed to the Commonwealth in 2287, in response to the reports by Recon Squad Gladius confirming the existence of the Institute. Its deployment signaled to the Brotherhood that they were going into full-scale war against their enemy.[10]

Arriving in the region shortly after the Sole Survivor entered Fort Hagen looking for Conrad Kellogg, Boston Airport was chosen as the sight of the airship's mooring, as it had intact pre-War electrical systems to support the Prydwen's massive energy requirements without wasting fuel, and was remote enough to allow most incoming threats to be seen while simultaneously keeping it within striking distance of the city.[11][12]

Conflict in the Commonwealth[]

Over the course of the War of the Commonwealth, the carrier serves as the flagship, mobile command center, and headquarters for the organization. Lancer-Captain Kells is posted on the bridge on the command deck's bottom level, overseeing field operations, while Elder Maxson himself resides on the top level. Proctor Teagan, head of the Order of the Sword, acts as the Prydwen's quartermaster, with his station in the armory on the main deck. The head of the airport supply depot, Knight-Sergeant Gavil, answers directly to him. Proctor Ingram, head of the Order of the Shield, works in the power armor maintenance bay on the main deck. She oversees engineering and maintenance duties both aboard the Prydwen and at the airport. It's her job to ensure the reactor remains operational and the ship airborne. She also works towards restoring Liberty Prime, the keystone of Elder Maxson's stratagem against the Institute. Proctor Quinlan, head of the Order of the Quill, oversees research and recovery operations from his quarters on the main deck, opposite the clinic. All field scribes answer to him, and he personally checks every technical document brought in from the field by scribes or other Brotherhood operatives.

Apart from the elder, captain and proctors, the chapter has other prominent members posted onboard the Prydwen. Knight-Captain Cade, one of the Brotherhood's most talented physicians, works in the clinic on the main deck, treating wounded soldiers and assessing new recruits to confirm whether they are ready for combat. He is notoriously strict such as refusing Paladin Brandis for duty (should the paladin choose to return) until either The Nuclear Option for the Brotherhood or Mass Fusion for the Institute while working for the Railroad is completed. Senior Scribe Neriah is the head of the Brotherhood's biological research department, and works in her lab on the main deck's top level. She is responsible for the dissection and analysis of fallen foes (such as super mutants and synths) in the hopes of finding any weaknesses or special traits that may be useful to the Brotherhood. She also works to develop a new anti-radiation medicine more potent than Rad-X but needs more viable blood samples from the Commonwealth's creatures to create it.

Traveling West[]

The Prydwen (1)

In 2296, the Prydwen was redeployed from the East Coast to the West Coast, traveling to a Brotherhood base in an unknown location with its vertibird fleet carrying a platoon of knights. The knights were soon after assigned squires to help complete their mission of locating Dr. Siggi Wilzig, a defector from the Enclave, was found to be escaping to New California.

Later that same year, the aircraft traveled with its fleet to Filly, where the Brotherhood occupied the town. Not long after, it was deployed to the Griffith Observatory, commencing the operation to seize the cold fusion technology from the New California Republic remnants led by Lee Moldaver.

Design[]

Weighing in at 40,000 tons, the Prydwen is a rigid-frame dirigible,[Non-game 2] held afloat by four giant gasbags inside the frame of the ship. Due to the rarity of helium, the Brotherhood used hydrogen as a lifting gas,[13] with heavy armor surrounding the main deck to protect the gasbags and all the people and equipment stored within from harm.[14] The plating is designed to take plenty of punishment without losing the ability to fly,[15] while the gas bags inside are maintained around the clock by a team of scribes overseen by a senior scribe,[16] and off limits to anyone but authorized personnel.[17] Even then, they'd require explosives to rupture and ignite the hydrogen inside,[18] though any open flame is recommended to be kept outside the hull as a precaution.[19]

The heart of the Prydwen is a nuclear fusion plant, providing power to the systems and powering the main engines: Four massive propellers at the stern of the ship, supported by four large thrusters mounted on the flight deck. Before the journey to the Commonwealth, the original power plant was replaced with an updated fusion plant pulled by the Brotherhood from an aircraft carrier wreckage, and reached almost one hundred percent efficiency by arrival. However, the need to keep such a massive airship afloat puts a strain on the system, in particular the cooling, and requires constant supply of coolant[20] to pass through the four main heat exchangers located on the exterior of the main deck. The thrusters also require regular maintenance, due to the proximity of the navigational beacon.[21] While Ingram stays ahead of repairs and there's plenty of fuel for the fusion reactor, coolant remains a critical issue,[22] as it may require the Prydwen to land if it runs out.[20] Otherwise, a crash is likely.[23]

The Prydwen itself is not built for fighting,[24] as any onboard weapon systems would just slow her down.[25] Instead, it relies on its complement of troops, Vertibirds, and supplies to engage threats. The flight deck can service up to four Vertibirds simultaneously,[26] and if all fails, the airship can take evasive action to avoid incoming fire. The only threat aside from internal sabotage is an overwhelming first strike,[27][28] making evasion impossible. Any such attack only has one chance to succeed, as otherwise the Brotherhood would take it out of harms way.[29] The greatest defense the Prydwen has is the degree of coordination it provides: As the nerve center and supply base,[12] its sensors and computer systems provide a constant stream of intel to field units,[30] while onboard spaces can be readily converted to labs to study the enemy and provide a further edge in battle.[31]

While it's well known she's a design prioritizing safety and reliability over looks,[14] she is considered to be a triumph of Brotherhood engineering[32] and serving aboard an honor[33] (though the actual quality of life aboard is sorely lacking due to 18 hour shifts and the smell).[34] Those so honored may be doubly "honored" by being reassigned to rust scraping duty on the outside, a method of reinforcing discipline favored by Captain Kells.[35] To outsiders, it is a behemoth stretching the definition of airship,[36] capable of bringing entire armies to a region.[5][37]

Layout[]

The Prydwen is not available as an accessible location until advancing the main quest Reunions up to killing Kellogg and using the elevator in the command center to travel to the roof of Fort Hagen, whereupon it will appear flying in over the map's western mountain range, crossing the Commonwealth and Boston until reaching its destination at Boston Airport. One can then advance Shadow of Steel by talking to Paladin Danse at the Cambridge Police Station. If one has not yet dealt with the Brotherhood of Steel when the Prydwen shows up (by avoiding advancing Fire Support at the Police Station), the alternative Brotherhood quest Reveille begins, where the vessel is only referenced as "the Brotherhood of Steel airship."

The exterior of the airship is contained in one cell, with the flight deck stretching under the main deck and a small foredeck in front of the ship, accessible from the command deck, and a forecastle accessible from the main deck. The interior is divided between three cells: The command deck, the main deck, and personal quarters which are granted to the player after Blind Betrayal.The Prydwen is oriented with the bow pointing west and stern east, but due to an apparent error, the main deck is oriented north to south. As such, references to position are made using the bow and stern (front and back) of the ship).

If the Prydwen is destroyed during either Airship Down (Institute), Rockets' Red Glare (Railroad), or With Our Powers Combined (Minutemen), its remains can be visited, and respawning Brotherhood corpses can be found and looted. Brotherhood scribes, knights, and paladins may appear and attack the player character. However, Brotherhood squires will disappear from the game after its destruction.

Flight deck[]

The flight deck is the first section accessible docking via four retractable struts. The Prydwen docking is simple - the Vertibird hovers in position, while the strut connects with its dorsal apparatus, then slowly lifts it into a docking position, while the gunship folds its nacelles and rotors for docking. At the aft end of the deck is an elevated air traffic control and storage room overlooking the area. At the fore is a walkway leading to the command deck, with another section at the very front of the airship connected to the assault ramp (retracted in the game), accessible through the command deck.

During the quest Shadow of Steel, the player character's Vertibird docks at the flight deck's northern gantry. In Survival mode, travel to and from the Prydwen is only possible via the transit Vertibirds situated on the helipad in Boston Airport and a docking point on the flight deck. If the player character becomes enemies with the Brotherhood in Survival mode, it is no longer possible to reach the Prydwen (other than during the quest Rockets' Red Glare).

It is possible to fast travel to the Prydwen even if the player character has become enemies with the Brotherhood.

Command deck[]

The command deck has three levels. Directly in front of the entrance from the flight deck is a ladder leading up to the main deck, with an observation room providing a view of the area in front of the ship - the skyline of Boston during the war in the Commonwealth. It is the preferred location of Elder Arthur Maxson. The middle level is the staging area for the foredeck and storage for anyone going down the gangway. The lowest level has the bridge, overseen by Captain Kells, which has the navigation computers and the helm.

Main deck[]

Images from the main deck

1/23

The heart of the Prydwen, the main deck is built into the main envelope of the airship, right beneath the massive gasbags keeping it afloat. Entered through a ladder straight from the command deck, the main deck can be divided into three distinct levels, depending on where they are relative to the deck structure:

  • The upper level consists of the walkways connecting the gas bags to the deck structure and the forecastle, as well as the roof. The roof is used for two purposes: The fore section is used by the crew as living quarters, containing bunks and eating areas, as well as storing miscellaneous gear. The aft section has been adapted for a field research station under Senior Scribe Neriah, responsible for analyzing the foes the Brotherhood faces (usually by dissecting their corpses) and various additional projects. The laboratory also contains a botany station, though it has been recently vacated after the Senior Botany Scribe took to drinking glowleaf tea.[38][39]
  • The central level, or the interior of the deck structure, is the most robust and multi-functional part of the deck. It contains the private quarters of the top members of the Brotherhood, most importantly Elder Maxson, as well as a fully stocked infirmary and medical lab ran by Knight-Captain Cade, archives maintained by Proctor Quinlan, the primary mess hall (where food is served on a first-come, first-served basis), the power armor bays and workshops supervised by Proctor Ingram, and the quartermastery ran by Proctor Teagan.
  • The lower level is situated directly above the flight deck and is used primarily for storage. The aft section is dedicated to heavy munitions, such as Fat Man rounds recovered from Fort Strong. The front section has been organized by Ingram and Teagan into a recreation area, with a supply of alcohol, cigarettes, and a terminal for swapping messages. The terminal has been disconnected from the ship's network for the sake of convenience.

Prydwen quarters, located just next to Elder Maxson's quarters, belong to Paladin Danse, the ranking officer on the ground. After Blind Betrayal, they are assigned to the Sole Survivor, along with a promotion to Paladin.

Forecastle[]

The most forward part of the airship, jutting forward and providing troops stationed on it with unparalleled vision range and ability to hit any target they choose. For this reason, the Prydwen's forecastle is outfitted with an unique sharpshooter's stowage, containing a charging laser sniper rifle. The forecastle is also used to hold memorial services for fallen brothers and sisters.[40]

Inhabitants[]

Named[]

Optional crew members[]

Generic characters[]

Notable loot[]

Holotapes and notes[]

Pickpocket or dropped on death[]

Related quests[]

Notes[]

  • Certain companions, when brought to the Airport and onto the Prydwen, will trigger unique reactions from the Brotherhood personnel:
    • They will insult Nick Valentine (which he will sometimes respond to) and question if he is a "spy."[41]
    • They will insult John Hanco*ck (which he will sometimes respond to) and question if he is "tame."[42]
    • They will be surprised at Strong.
    • They will be suspicious of X6-88.
    • They will either compliment or insult Dogmeat.
  • When pickpocketed, most items will respawn periodically.

Behind the scenes[]

  • Prydwen (Middle Welsh lit. "fair-faced," "handsome") is the name of King Arthur's ship in the native Welsh literature concerning the legendary character. Arthur and his men board it to sail to the otherworldly fortress of Annwn [pronounced: ah-noon] in the somewhat cryptic poem Preiddeu Annwfn [pronounced: Prey-they--Ann-oovn] as well as when they sail to and from Ireland in an attempt to gain a magical cauldron in the prose text Culhwch ac Olwen. It is not explicitly named in any other native Arthurian tale or poem, and in the Anglo-Norman literature that drew from the native material, Arthur does not appear to have a comparable vessel.
  • The vessel's name is pronounced differently by certain characters. Military frequency AF95 broadcasts pronounce it "preed-win," whereas Paladin Danse, Lancer-Captain Kells, and most other characters pronounce it "prid-win." The native Welsh pronunciation is "prid-when."
  • Several early concepts of the vessel appear in The Art of Fallout 4, giving additional details about its design.[Non-game 3]
  • Early concept art depicts the Prydwen with a vertibird capacity of six and a mounted laser cannon on its underside. Including another concept artwork that can be found in the files of Fallout 4, the Prydwen had at least four different concept designs before the version seen in-game was created. All other versions featured an additional deck on the top of the airship, a front-mounted mooring harpoon, rigging hanging from the exterior deck, and two cleaner versions had additional antenna equipment on the top while two others were noticeably more rusted.
  • Using in-game measurements, the Prydwen measures at 180 yards (165 meters) in length. However, this may not be accurate to how it is depicted in lore.

TV series appearance[]

The Prydwen (25)
  • ^Note The Brotherhood airship that appears in Season 1 of the Fallout TV series bears the name Prydwen on its hull, with minor differences compared to the Prydwen's design seen in Fallout 4. This ship was referred to originally as the Caswennan in a pre-release article in Vanity Fair, though as of yet, there has not been any official confirmation on whether this was a simple production error, or a change that was introduced later to the story.
    • Confirmation that both ships are one and the same would seemingly also confirm that the Institute and Railroad endings of Fallout 4 did not take place and are to be considered non-canon, as both directly involve the Prydwen's destruction. If so, the Brotherhood and Minutemen endings both remain possible options for canonicity, since destroying the Prydwen in the Minutemen quest With Our Powers Combined is entirely optional.
    • This would seemingly depart from pre-release statements by showrunners and Bethesda Game Studios that the TV series would not make any attempt to canonize major events from the video games.

Bugs[]

  • The Prydwen (26) The Prydwen (27) The Prydwen (28) Stealing from the armory on the main deck can result in all Brotherhood members turning hostile against the Sole Survivor. This can happen regardless of whether the Survivor is detected, and even if a Stealth Boy is used. (However, this only happens if a significant amount of loot is stolen.) One solution is picking up the desired item and moving it outside the armory before stealing it, which will not alert the Brotherhood.[verified]
  • The Prydwen (29) The Prydwen (30) The Prydwen (31) Killing the Brotherhood lancer-sergeant on the northern Vertibird gantry on the flight deck may result, after a save and reload, in an invisible corpse with an untargetable version of the NPC standing over it. The invisible corpse may be looted, and may even be moved, but will revert to its original position on reload. There is no known fix for this issue, but it is ultimately harmless. This bug has also been seen with the scribes on the flight deck.[verified]
  • The Prydwen (32) The Prydwen (33) The Prydwen (34) After the completion of the quest Airship Down and the destruction of the Prydwen, the vessel will still appear as a fast travel destination in the Pip-Boy. Attempting to fast travel to the Prydwen will yield the message "Fast Travel is currently unavailable from this location," regardless of where it is attempted.[verified]
  • The Prydwen (35) After killing Kellogg in the quest Reunions, the Prydwen may not be seen in the sky, and Military frequency AF95 may not play. It happens if the player does not use the elevator near the end to leave Fort Hagen behind, but uses a different exit. This can be fixed by either entering Fort Hagen again and then exiting via the elevator, or by using the console command setstage 2bf21 1, which will teleport you to the roof of the Cambridge Police Station and direct you to board the vertibird.[verified]

Gallery[]

The Prydwen (36)

Exterior

The Prydwen (37)

Exterior

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Exterior

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Exterior

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Exterior

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Exterior

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Exterior

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Exterior

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Exterior

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Exterior

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Observation deck

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Observation deck

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Command deck

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Bridge

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Bridge

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Flight deck

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Elder Maxson's quarters

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Elder Maxson's quarters

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Quarters

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Proctor Quinlan's quarters

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Proctor Quinlan's quarters

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Mess hall

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Mess hall

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Proctor Ingram's power armor bay

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Proctor Ingram's power armor bay

Senior Scribe Neriah's research area

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Senior Scribe Neriah's research area

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Senior Scribe Neriah's research area

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Living quarters

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Living quarters

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Living quarters

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Living quarters

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Storage

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Recreation area

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Catwalks

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Catwalks

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Forecastle

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Knight-captain holding the Prydwen armory key

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Brotherhood squire

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Initiate Clarke's footlocker

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Knight Lucia's footlocker

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Armor workbench

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Armor workbench

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Weapons workbench

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Weapons workbench

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Wreck of the Prydwen

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In E3 footage

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In the Fallout 4 trailer

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In the Fallout 4 trailer

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The Prydwen in the Rockets' Red Glare achievement

The Prydwen (104)

The Prydwen in the Rockets' Red Glare achievement

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The Art of Fallout 4

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The Art of Fallout 4

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The Art of Fallout 4

The Prydwen (109)

The Art of Fallout 4

The Prydwen (110)

Comparison of various early concepts and the in-game model

The Prydwen (112)

Extended Art

References[]

  1. Two years for design, plus two years and a little over two for assembly, then explicit mention of it being kept afloat for five years, granting a total of nine years. 2287-9= 2278
  2. Kells: "Now that you've had a chance to roam the Prydwen, what do you think, Knight/Paladin/Sentinel?"
    The Sole Survivor: "She's very impressive."
    Kells: "Yes, quite a feat of engineering, isn't she. It took the Brotherhood's sharpest minds over two years to design and more than twice that to build."
    (Kells' dialogue)
  3. The Sole Survivor: "That's a long time."
    Kells: "Constructing the Prydwen required a vast amount resources... far more than the Brotherhood possessed when we began. We spent the first two years alone gathering the parts. The rest was spent assembling. It was worth the effort. With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory."
    (Kells' dialogue)
  4. The Sole Survivor: "Where was the Prydwen constructed?"
    Kells: "She was constructed at Adam's The Prydwen (113) Air Force Base just outside of Washington D.C. There was a vast amount of scrap metal and salvageable components there after we defeated the Enclave. We spent the first two years alone gathering the parts. The rest was spent assembling. It was worth the effort. With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory."
    (Kells' dialogue)
  5. 5.0 5.1 The Sole Survivor: "You sure Ingram knows what she's doing?"
    Arthur Maxson: "Proctor Ingram's managed to keep a 40,000 ton airship aloft for the past five years. I'd say that earns her the benefit of the doubt."
    (Arthur Maxson's dialogue)
  6. Deacon: "Back in Capital Wasteland the Brotherhood was a force to be reckoned with. But them plus a giant airship..."
  7. Sole Survivor: "You weren't aboard the Prydwen?"
    Ingram: "The Prydwen wasn't under Maxson's command at the time. It wasn't even in the Capital Wasteland. If she'd have been there, the battle wouldn't have been such a challenge."
  8. Sole Survivor: "Where did the Prydwen get her name?"
    Kells: "Elder Maxson said he took the name from a work of historical fiction. Something about a man who was destined to become a king, and his journey to liberate his people from tyranny and oppression. Seems fitting for such a remarkable ship, wouldn't you say?"
  9. Fallout 4 loading screens: "Piloted by Lancer-Captain Kells, the Prydwen has traveled extensively along the East Coast... but this is its first journey to the Commonwealth."
  10. Haylen: "I can't believe Maxson brought the Prydwen here. Those energy readings we picked up must have been more important than I thought."
    Rhys: "Yeah, whatever it was really stirred up a hornet's nest. Looks like it's going to be a full scale war."
    Haylen: "Which means we better prep this place in case someone smarter than a pack of ferals decides we're a target."
    Rhys: "Amen to that."
  11. Danse: "Having the Prydwen moored above the airport keeps the Brotherhood within striking distance of the city."
  12. 12.0 12.1 Sole Survivor: "We took out the Prydwen, but what about the rest of the Brotherhood that wasn't on the airship?"
    Preston Garvey: "The Prydwen was their nerve center and supply base. Without it, whatever's left on the ground won't pose much of a threat for long."
  13. Tinker Tom: "From the inside the blimp's vulnerable. To keep that baby afloat its got massive gasbags full of hydrogen."
    Sole Survivor: "Really, it's full of hydrogen?"
    Tinker Tom: "Helium's rare as hell, only gas light enough and plentiful enough is good old number one on the periodic table. Hydrogen."
  14. 14.0 14.1 Sole Survivor: "All that time, and his is the best they could come up with?"
    Kells: "She may not be beautiful, but she's safe, reliable and heavily armored enough to keep the riff-raff from bringing her down."
  15. Deck Scribe: "The Prydwen's hull can take plenty of punishment but she'll always keep on flying."
  16. Sole Survivor: "Just making a routine inspection. You know the drill."
    Senior Scribe: "My crew has kept the gasbags immaculate. If you don't believe me, go ahead and look. Asshole."
  17. Sole Survivor: "Damn it. I'm new here. There weren't any signs."
    Senior Scribe: "Idiot. Were you paying a lick of attention during training? No one's allowed near the gasbags except authorized personnel. If I see you here again, I'll have to call security."
  18. Tinker Tom: "But, I ain't going to lie, your part is tricky. You got to find a way to place these explosives on the gasbags. Then get back out."
  19. Deck Scribe: "I'd recommend keeping open flames safely outside of the Prydwen's hull."
  20. 20.0 20.1 The Prydwen terminal entries; Elder Maxson’s terminal, Ingram IG-444PR - Prydwen Concerns
  21. Brotherhood Lancer: "Excuse me, Captain Kells?"
    Lancer Captain Kells: "What is it, soldier?" or "I'm busy, please make it brief." or "Yes? What is it?"
    Brotherhood Lancer: "Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon." or "Sir, the Prydwen is secured to the airport's main tower and we are at station-keeping status. All sections reporting green." or "Sir, Spatha is reporting that they've destroyed a Super Mutant patrol in sector A4. All hostiles have been eliminated." or "Scribe Haylen is requesting transport crates and medical supplies for the Cambridge outpost. I'll make sure their on the next flight out there."
    Lancer Captain Kells: "Very good. Carry on." or "Excellent. Thank you for bringing that to my attention." or "Understood, soldier. You may return to your post."
  22. Ingram: "Anyway, I'm not here to talk your ear off. Maxson's informed me that you're continuing your tour aboard the Prydwen so I was hoping you could assist me with a long-term problem. Keeping the Prydwen hovering like this is putting a tremendous strain on the ship's propulsion systems. I can stay ahead of the repairs, and we have plenty of fuel to keep the fusion reaction sustained, but we're short on Reactor Coolant."
  23. Ingram: "It might look like nasty sludge, but this stuff keeps the Prydwen from turning into a fireball."
  24. Ingram: "Maxson and Kells have been looking for something that'll tip the balance when we go toe to toe with the Institute. Now the Prydwen might be a big beast, but she's not built for fighting. That's where our new project comes in."
  25. Deck Scribe: "I wish we could arm the Prydwen, but Ingram says the weight would just make her slower."
  26. Fallout 4 loading screens: "While the Prydwen does not have any actual weapons systems, it always carries enough troops, vertibirds and supplies to mount a major offensive."
  27. Preston Garvey: "Once we have enough batteries set up, we can fire them all together at the airship. They won't have time to take evasive action. With any luck, that will be the end of the Brotherhood in the Commonwealth."
  28. Diamond City Radio: "It's unclear exactly what sparked the conflict, but a coordinated artillery strike apparently brought down the Brotherhood's airship."
  29. Sole Survivor: "It's lucky we took them by surprise. If the Prydwen had escaped our barrage, we'd have never had another chance."
    Preston Garvey: "Believe me, I thought about that. Well, we deserved some luck for a change. I have to admit... I didn't really think it would work. Of course, there are still plenty of other problems left for us to deal with."
  30. Brotherhood Knight: "Knight Rhys? Another batch of scans from the Prydwen's just arrived."
    Knight Rhys: "Finally. I was itching to head out on an extermination op."
    Brotherhood Knight: "Well, there are plenty of objectives to chose from. The Commonwealth is still crawling with ferals, Super Mutants, synths... you name it."
    Knight Rhys: "Hmmm, sounds like more than I can handle on my own. I'll see if I can get someone else to help me take these targets down."
    (ConvBoSPoliceStation17)
  31. The Prydwen terminal entries; Scribe Neriah’s Terminal, Entry 0765-AT78
  32. Danse: "The Prydwen is amazing, isn't it? A triumph of Brotherhood engineering."
  33. Generic Squire: "I can't believe how lucky I am to be serving on the Prydwen. Everyone back home is so jealous."
  34. Personal log - 142
  35. Generic Brotherhood member: "The last person that disobeyed Captain Kells ended up scraping rust off of the Prydwen's hull... from the outside."
  36. Professor Scara: "You're joking, right? Ever since that behemoth you call an airship arrived here, everyone in Diamond City's talking about it. The Brotherhood's the biggest thing to hit the Commonwealth since, well... since the Institute set up shop here. Now, don't avoid the question by changing the subject. Tell me why the Brotherhood's looking for my help."
  37. Piper Wright: "Have you ever seen anything like that? The airship? God, they must have an entire army on that thing."
  38. Prydwen terminals; Botany Terminal, Experiment NRT-001 Log A026:
  39. Prydwen terminals; Botany Terminal, Experiment NRT-001 Log A033
  40. Prydwen terminals; Knight-Captain Cade's Terminal, Kells KS-390LC PM-112
  41. Generic Brotherhood member: "Abomination."
    Nick Valentine: "Well, good afternoon to you, too."
    -
    Generic Brotherhood member: "You disgust me."
    Nick Valentine: "Not much of a sight yourself."
    -
    Generic Brotherhood member: "No machine should have free will."
    Nick Valentine: "Why? You jealous you had to turn yours in?"
    -
    Generic Brotherhood member: "Don't get any bright ideas, synth."
    Nick Valentine: "From you folks? I wouldn't know where to look."
    -
    Generic Brotherhood member: "That thing should be scrapped for parts."
    Nick Valentine: "Trust me, friend. Neither me nor the machine wins out in that transaction."
    (Generic Brotherhood members' dialogue and Nick Valentine's companion dialogue)
  42. Generic Brotherhood member: "Behave yourself, freak."
    John Hanco*ck: "Ain't about to start now."
    -
    Generic Brotherhood member: "Are you sure that thing's tame?"
    John Hanco*ck: "Heh. Hardly."
    -
    Generic Brotherhood member: "Your kind aren't welcome here."
    John Hanco*ck: "And what are you gonna do about it?"
    -
    Generic Brotherhood member: "Only good Ghoul's a dead Ghoul."
    John Hanco*ck: "You wanna try me?"
    -
    Generic Brotherhood member: "Give me a reason to put you down, Ghoul."
    John Hanco*ck: "Watch your mouth, friend. It's getting you into trouble."
    (Generic Brotherhood members' dialogue and John Hanco*ck's companion dialogue)

Non-game

  1. Art of Fallout 4 p.256: "Chapter 6 VEHICLES
    (...) However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."
  2. Fallout 4 Vault Dweller's Survival Guide Collector's Edition pp. 345-347: "[4.28] PRYDWEN
    The Brotherhood of Steel know how to make an entrance! A giant dirigible appears once you complete Act I of your Main Quest. It is moored at Boston Airport. This becomes the base of operations for the Brotherhood of Steel for the remainder of your exploration. The ship is a marvel of engineering."
    (Fallout 4 Vault Dweller's Survival Guide Map)
  3. The Art of Fallout 4 p. 256: "Chapter 6 VEHICLES
    Our aircraft designs were revisited for this project as well. Not having a massive crashed airliner in Fallout 3 always felt like a missed opportunity, given the precariousness of being in the air at the moment of nuclear devastation. This time, since an airport is a major location in our world, we envisioned majestic flying-wing jumbo jets as the preferred method of long-distance travel. These started out much, much bigger than what we ended up with in the game, and even still, the plane wreckage is a bit oversized in comparison to the footprint of our airport.
    However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."

v·d·e

Major faction locations

Brotherhood of SteelThe Prydwen· Boston Airport· Cambridge Police Station
The RailroadRailroad HQ· Old North Church· Ticonderoga
Commonwealth MinutemenSanctuary Hills· The Castle
The InstituteThe Institute· C.I.T. ruins
GunnersGreenetech Genetics· Gunners plaza· Quincy ruins· Vault 75· Vault 95
RaidersBeantown Brewery· Combat Zone· Corvega assembly plant· Dunwich Borers· East Boston Preparatory School· Federal ration stockpile· Libertalia· Quincy Quarries· Thicket Excavations· USAF Satellite Station Olivia· Walden Pond

Greater Boston Neighborhoods - West

CambridgeCambridge Police Station· Cambridge Polymer Labs· Cambridge campus diner· Cambridge crater· Campus law offices· C.I.T. ruins· College Square· College Square station· Collegiate administration building· Fraternal Post 115· Greenetech Genetics· Kendall Hospital· Monsignor Plaza· The Institute
CharlestownBADTFL regional office· Bunker Hill· USS Constitution· Weatherby Savings & Loan
The FensBack Street Apparel· Fens Street sewer· Hangman's Alley· Hardware Town· Parkview Apartments· Police Precinct 8· Wreck of the USS Riptide
Diamond CityAbbot's house· All Faiths Chapel· Chem-I-Care· Choice Chops· Colonial Taphouse· Commonwealth Weaponry· Diamond City Market· Diamond City Radio· Diamond City Surplus· Dugout Inn· Home Plate· Power Noodles· Publick Occurrences· Schoolhouse· Science! Center· Sheng Kawolski's house· Swatters· Valentine Detective Agency
EsplanadeCharles View Amphitheater· HalluciGen, Inc.
Back BayBoston Public Library· Dartmouth Professional Building· Hubris Comics· Layton Towers· Trinity Plaza· Trinity Tower· Vault 114· Wilson Atomatoys corporate HQ
Beacon HillBoston Bugle building· Cabot House· Vault-Tec Regional HQ

Greater Boston Neighborhoods - East

North EndPickman Gallery· Old North Church
Boston CommonBoylston Club· Massachusetts State House· Old Granary burying ground· Park Street station· Swan's Pond
Financial DistrictFallen skybridge· Faneuil Hall· Garden terrace· Haymarket Mall· Mass Fusion building· Old Corner Bookstore· Postal Square
GoodneighborDaisy's Discounts· Hotel Rexford· Kill or Be Killed· Memory Den· Old State House· The Third Rail· Warehouses
Theater DistrictCombat Zone· D.B. Technical High School· Hester's Consumer Robotics· Mass Bay Medical Center· Medical Center metro
Boston HarborCustom House Tower· Harbormaster Hotel· The Shamrock Taphouse· Yangtze
East BostonBoston Airport· East Boston Preparatory School· East Boston police station· Easy City Downs· Fort Strong· The Prydwen
South BostonAndrew station· Big John's Salvage· Four Leaf fishpacking plant· General Atomics factory· Gwinnett Brewery· The Gwinnett Restaurant· South Boston High School· South Boston military checkpoint· South Boston police department· The Castle· University Point
Vault 75· Vault 81· Vault 95· Vault 111· Vault 114
Abernathy farm· Boston Airport· Bunker Hill· The Castle· Coastal cottage· County crossing· Covenant· Croup Manor· Egret Tours Marina· Finch farm· Graygarden· Greentop Nursery· Hangman's Alley· Home Plate· Jamaica Plain· Kingsport Lighthouse· Murkwater construction site· Nordhagen beach· Oberland station· Outpost Zimonja· Red Rocket truck stop· Sanctuary Hills· The Slog· Somerville Place· Spectacle Island· Starlight Drive In· Sunshine Tidings co-op· Taffington boathouse· Tenpines Bluff· Warwick homestead

The Commonwealth individual locations

Lexington and Northwest CommonwealthAbernathy farm· Bedford Station· Concord (Museum of Freedom)· Drumlin Diner· Gorski cabin· Lexington (Corvega assembly plant· Lexington apartments· Mystic Pines· Super Duper Mart)· Lonely Chapel· Ranger cabin· Red Rocket truck stop· Robotics disposal ground· Sanctuary Hills· Starlight Drive In· Sunshine Tidings co-op· Tenpines Bluff· Thicket Excavations· Vault 111· USAF Satellite Station Olivia· Walden Pond· Wicked Shipping Fleet Lockup
Medford and North Central CommonwealthBreakheart Banks· County Crossing· Covenant· Dark Hollow Pond· Finch farm· General Atomics Galleria· Greentop Nursery· Irish Pride Industries shipyard· Lake Quannapowitt· Listening Post Bravo· Lynn Woods· Malden Center· Malden Middle School/Vault 75· Mass Fusion containment shed· Med-Tek Research· Medford Memorial Hospital· National Guard training yard· Old Gullet sinkhole· Outpost Zimonja· Parsons Creamery· Parsons State Insane Asylum· Poseiden Energy Turbine #18-F· Radio tower 3SM-U81· Relay tower 0MC-810· Recon bunker Theta· Revere satellite array· Rotten landfill· Saugus Ironworks· Skylanes Flight 1981· Slocum's Joe Corporate HQ· The Slog· Taffington boathouse· Tucker Memorial Bridge· West Everett Estates· Wildwood Cemetery
Western CommonwealthArcJet Systems· Beantown Brewery· Boston mayoral shelter· Chestnut Hillock Reservoir· Federal ration stockpile· Fiddler's Green Trailer Estates· Forest Grove marsh· Fort Hagen· Fort Hagen filling station· Fort Hagen satellite array· Graygarden· Greater Mass blood clinic· Jalbert Brothers Disposal· Mass Gravel & Sand· Mass Pike Interchange· Oberland station· Relay tower 0BB-915· Relay tower 1DL-109· Rocky Narrows Park· Vault 81· Wattz Consumer Electronics· Weston water treatment plant
Coastal CommonwealthCoastal cottage· Crater house· Dunwich Borers· Gibson Point Pier· Hub City Auto Wreckers· Hugo's Hole· Kingsport Lighthouse· Longneck Lukowski's Cannery· Lynn Pier parking· Mahkra Fishpacking· Nahant (Croup Manor· Libertalia· Nahant Chapel· Nahant Oceanological Society· Nahant Sherrif's Department· Nahant Wharf)· Nordhagen beach· Reeb Marina· Revere Beach station· Salem (Museum of Witchcraft· Rook family house· Sandy Coves Convalescent Home)
Natick and the Glowing SeaAtlantic Offices· Capsized factory· Cave· Crater of Atom· Cutler Bend· Decayed reactor site· Decrepit factory· Edge of the Glowing Sea· Electrical Hobbyist's Club· Federal supply cache 84NE· Federal Surveillance Center K-21B· Forgotten church· Hopesmarch Pentecostal church· Lake Cochituate· Mass Fusion disposal site· Natick (Natick Banks· Natick Police Department· Poseidon reservoir· Roadside Pines Motel)· O'Neill Family Manufacturing· Relay tower 0DB-521· Robotics Pioneer Park· Rocky cave· Scrap palace· Sentinel site· Skylanes Flight 1665· Somerville Place· Vault 95· Vertibird wreckage· Waypoint Echo· WRVR broadcast station
Quincy and Southern CommonwealthAtom Cats garage· Boston Police rationing site· Coast Guard Pier· Egret Tours Marina· Fairline Hill Estates· Fallon's department store· Gunners plaza· Hyde Park· Jamaica Plain· Mass Pike Tunnel east· Mass Pike Tunnel west· Milton General Hospital· Murkwater construction site· Neponset Park· NH&M Freight Depot· Poseidon Energy· Quincy Quarries· Quincy ruins (Quincy police station· Peabody house)· Relay tower 0SC-527· Shaw High School· Spectacle Island· Suffolk County Charter School· Warwick homestead· West Roxbury station· Westing Estate· Wilson Atomatoys factory· Wreck of the FMS Northern Star

The Commonwealth unmarked locations

Slocum's Joe· Garage alcove· Malden police station· 35 Court· Abandoned house (Charlestown)· Anna's Cafe· Back Alley Bowling· Back alley camp· Backyard bunker· Barricade and rooftops· Beacon Hill apartments· Boxing gym· Bridgeway Trust· Broken monorail· Brookline building· Bus and apartment wreckage· Cambridge Academic Center· Cambridge church· Cambridge construction site· Cambridge hardware store· Cambridge raider base· Camp Kendall· Car tree camp· Charles River· Charlestown laundry· Columbus Park· Coastal hideout·Commonwealth Avenue· Commonwealth Bank· Commonwealth Weaponry· Compound· Concord Church· Concord Civic Access· Concord Speakeasy· Congress Street garage· Copley station· Cottage· Daisy's Discounts· Dorchester Heights Monument· Drug den· East C.I.T. raider camp· Evans Way Cul-de-Sac· Factory· Faded Glory laundromat· Fallout 4 military checkpoints· Fens Cafe· Fens Way station· Fentons Food Stuffs· Flagon Tunnel· Footbridge (Esplanade)· Founder's Triangle· Freedom Trail· Freeway pileup· General Atomics outlet· Graygarden homestead· Guns Guns Guns· Handy Eats· Hardware store· Hawthorne Estate· Hoarder's apartment· Hollowed-out rock· Holy Mission Congregation· Hub 360· Jamaica Plain Town Hall basem*nt· Jimbo's Tower· Joe's Spuckies· Joe's Spuckies sandwich shop· Kellogg's house· Kendall Parking· L Street bathhouse· Lexington Bank· Lexington Pharmacy· Lil' Gentry playground· Long Wharf· Madden's gym· Raider platforms (Cambridge)· Malden drainage· Marlborough house· Marowski's chem lab· Mass Chemical· Mass Pike Tunnel· Mean Pastries· Milton parking garage· Mole rat den· Nahant Bar and Restaurant· Natick power station· North End graveyard· Northwest house· Atlantic· Parking garage· Paul Revere House· Paul Revere Monument· Pearwood Residences· Pinelli's Bakery· Pinnacle Highrise· Pizza parlor· Plumber's Secret·Prospect Hill· Prost bar· Quincy apartments· Quincy church· Quincy diner· Quincy pharmacy· Raider back-alley camp· Red Rocket (Glowing Sea)· Root cellar· Rusty tractor· Science Center gift shop· Shanty store· Shenley's Oyster Bar· Sleepwalker's place· Sniper's hideout· South Boston Church· South Fens Tower· Sullivan's· The Dig· The Hole in the Wall· The House of Tomorrow· The Switchboard· Ticker Tape Lounge· Train car· Trinity Church· UFO crash site· Union Man's Circle· Union's Hope Cathedral· University Credit Union· Valenti station· Vitale pumphouse· Walden Drugs (Cambridge)· Walden Drugs (Concord)· Warren Theater· Water filtration caps stash· Water Street apartments· Baxter building· Western Bell vessel· Workhouse· Wright's Inn
Far Harbor unmarked locationsAcadia National Park· Basem*nt armory· Emmet's Causeway· Kawaketak Station· Pump control· Red Death Island
Nuka-World unmarked locationsBear cave· Cappy's Cafe· Employee tunnels· Nuka-Cade· Nuka-World access tunnels

Add-on locations

AutomatronFort Hagen hangar· RobCo Sales & Service Center (The Mechanist's lair)
Far HarborThe Island· Acadia· Aldersea Day Spa· Atom's Spring· Beaver Creek Lanes· Briney's Bait and Tackle· Brooke's Head Lighthouse· Children of Atom shrine· Cliff's Edge Hotel· Cranberry Island Bog· Cranberry Island Docks· Cranberry Island supply shed· Dalton farm· DiMA's cache· Eagle's Cove Tannery· Eden Meadows Cinemas· Echo Lake Lumber· Far Harbor· Fringe Cove docks· Glowing Grove· Haddock Cove· Harbor Grand Hotel· Horizon Flight 1207· Huntress Island· Kitteredge Pass· Longfellow's cabin· MS Azalea· Nakano residence· National Park campground· National Park visitor's center· National Park HQ· Northwood Ridge Quarry· Oceanarium· Old Pond House· Pine Crest Cavern· Radiant crest shrine· Rayburn Point· Red Death Island· Rock Point Camp· Ruined church· Southwest Harbor· The Nucleus· The Vessel· Vault 118· Vim! Pop factory· Waves Crest Orphanage· Wind farm maintenance· Zephyr Ridge Camp
Vault-Tec WorkshopVault 88· University Point Pharmacy
Nuka-WorldNuka-World· Galactic Zone· (Nuka-Galaxy· Vault-Tec: Among the Stars· RobCo Battlezone· Starlight Interstellar Theater· Starport Nuka)· Dry Rock Gulch· (Dry Rock Gulch employee area· Dry Rock Gulch Theater· Doc Phosphate's Saloon· Mad Mulligan's Minecart Coaster· Main Street· Ol' Sugartop)· Safari Adventure· (Angry Anaconda· Cappy's treehouse· Jungle Journey Theater· Safari Adventure primate house· Safari Adventure reptile house· Welcome Center)· Kiddie Kingdom· (Carousel· Blast Off!· Candy Town Playground· Employee tunnels· Ferris Wheel· Fun House· King Cola's Castle· King Cola's Court· Nuka-Racers· Teacups)· Nuka-Town USA· (Bradberton Amphitheater· Cola-cars arena· Cappy's Cafe· Fizztop Grille· Fizztop Mountain· Nuka-Cade· Nuka-Town backstage· Nuka-Town market· Nuka-World access tunnels· The Parlor)· Nuka-Cola bottling plant· (Secure beverageer lab· World of Refreshment)· Bradberton· Bradberton overpass· Dunmore homestead· Evan's home· Grandchester Mystery Mansion· Hubologist's camp· Morton residence· Northpoint reservoir· Nuka-World junkyard· Nuka-World power plant· Wixon's Shovel Museum
Parentheses () denote sub-locations, bold denotes main locations, italics denotes unmarked locations.

v·d·e

EldersHigh Elders: Roger Maxson (20772135)· High Elder Maxson II (2135 – 2155)· High Elder John Maxson (2159)· High Elder Rhombus (2208)· High Elder Jeremy Maxson (2231)· Arthur Maxson (2278)
Elders
Elder Jacob· Elder Rachael· Elder Jonathan· Elder Mary· Elder Owyn Lyons (2278)· Elder Theis· Elder David James· Elder Kenneth Jones· Elder Lindquist· Elder Patrocolus· Elder Raymond Lorn· Elder Elijah· Elder Nolan McNamara (2281)
PaladinsHead Paladins: John Maxson (2159)· Rhombus· Lindquist· Edgar Hardin· Sarah Lyons
KnightsHead Knights: John Maxson· Rhombus
ScribesHead Scribes: Vree· Reginald Rothchild· Lars Taggart· Talwin· Morgan· Bucek
LancersLancer-Captain Kells

Chapters

ChaptersNew California chapter· Mojave chapter· Montana chapter· Brotherhood Outcasts · Maxson's Eastern chapter· Original Appalachia chapter · Brotherhood First Expeditionary Force
SplinterMidwest detachment· Lyons' Eastern chapter
DivisionsWestern:Brotherhood First Expeditionary Force· Circle of Steel
Lyons'
2nd Monument Defense Detachment· Lyons' Pride

Locations

Brotherhood of SteelLost Hills bunker· Den outpost· San Francisco outpost· Shady Sands outpost· Montana bunker
Mojave chapterBrotherhood of Steel safehouse· Bunker 13 (formerly)· Hidden Valley bunker· HELIOS One (formerly)
Appalachian chapterBig Bend Tunnel East (formerly)· Camp Venture (formerly)· Firebase LT (formerly)· Firebase Major (formerly)· Fort Defiance (formerly)· Forward Station Alpha (formerly)· Forward Station Delta (formerly)· Grafton Dam (formerly)· Survey camp Alpha (formerly)· The Thorn (formerly)· Thunder Mountain Power Plant (formerly)· Watoga (formerly)
Lyons' Brotherhood of SteelAdams Air Force Base· Arlington Library· The Citadel· Falls Church· GNR building plaza· Jefferson Memorial· MDPL mass relay station (formerly)· Washington Monument· White House Plaza
Brotherhood OutcastsBrotherhood Outcast shack· Fort Independence· Outcast outpost
Maxson's Eastern divisionAdams Air Force Base· Boston Airport· Cambridge Police Station· The Citadel· The Prydwen· Waypoint Echo (potentially)

Equipment

UniformsBrotherhood of Steel holotags·
Power armorT-45 power armor· T-51 power armor· T-60 power armor
RobotsAutomated turrets· Liberty Prime· Mister Gutsies (Sawbones)· Robobrains
VehiclesAirships (Caswennan· The Prydwen)· Vertibirds

Miscellaneous

TextsCaptain Maxson's diary· Chain That Binds· Codex· Maxson log
Wars and BattlesNCR-Brotherhood War (Operation: Sunburst, Battle of Griffith Observatory)
EventsScourge· Brotherhood-Attis War
Related articlesHierarchy· Maxson (state)· The Glow· United States Armed Forces
See also Midwest Brotherhood and Texas chapter.

v·d·e

LandAutomobiles and motorcycles2-door hardtop coupe· Appalachian bus· Bicycle· City Liner· Commonwealth bus· Coupe· Corvega Blitz· Corvega Coupe· Cherry Bomb (FO4) (FO76)· Corvega Atomic V-8 (FO3, FNV, FO4, FO76)· Corvega Sedan· Dirt bike· Flying car· Death car· Deuce coupe· Fusion Flea Supreme· Highwayman· Limousine· Lone Wanderer Motorcycle· Motorcycle (FO3, FNV)· Nuka-Cola truck· Off-road vehicle· Pick-R-Up· Pickup truck· Station wagon· Tank truck· Transport truck· Truck (FO3, FNV)· Van· Scouter· Shuttle bus· Steam truck· Zip
Construction and utility vehiclesBrahmin cart· Combine· Cop car· Dump truck (FNV, FO76)· Excavator· Fire truck (FNV) (FO76)· Forklift· Front loader· Golf cart· Highway patrol car· Haul truck· Megaloader· Skid loader· Street cleaner (FO3, FNV, FO4, FO76)· Train loader· Tractor (FO4) (FO76)
Military vehiclesArmored personnel carrier (FO4, FO76)· Brotherhood of Steel APC· Chimera· Chinese tank· Missile carrier· Main battle tank (FO4, FO76)
Rail transportsAppalachian monorail· Appalachian train· Commonwealth monorail· Commonwealth train· Capital Wasteland monorail· Handcar· Metro car· LVB monorail· Morgantown monorail· Nuka-Express· Personnel carrier· Subway train
LandshipsDragline (FNV, FO76)· EXC-97 bucket-wheel excavator (Rockhound)· Mobile base crawler
AirAircraftAirplane· B-29 Superfortress· Biplane· Cargo plane· Chinese bomber· Fighter jet· Jetliner (FO4, FO76)· Jet plane· P-51 Mustang· Stingray Deluxe· Supersonic Airliner· Vertibird (Bear Force One, Pride One)· Xian-85 fighter
AirshipsAirship (Caswennan· The Prydwen)· USS Constitution
SpaceSpacecraftClarabella 7· Delta IX rocket· Delta XI rocket· ESS Quetzel· R77-293A Needlenose rocket· Soviet satellite· V29-321G rocket· Virgo II· Virgo III· Z43-521P rocket
Space stationsValiant-1
Alien spacecraftFlying saucer· Mothership (Zeta, Support mothership)· Palandine· Recon craft (Theta)· UFO
SeaBoatsBarge· Canoe· Capital Wasteland boats· duch*ess Gambit· Fishing boat (FO4, FO76)· Jetski· Jetboat· Metal row boat· Mojave boats· Raft -Row boat (FO4, FO76)· Swan boat· Sailboat· Tugboat (FO76, USS Riptide)· USS Ozymandias· Western Bell vessel
SubmarinesShih-huang-ti· SSN-37-1A· USS Interference· USS Democracy· Yangtze-class submarine (Yangtze-31)
ShipsFMS Northern Star· MS Azalea· PMV Valdez· Rivet City· SS Wakeful· USS Constitution· USS Ebon Atoll
The Prydwen (2024)
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