WraithHardmode exclusive
Classic
Expert
Master
Statistics
Type | |
---|---|
Environment | |
AI Type | Hovering AI |
Damage | 65/130/195 |
Max Life | 160/320/480 |
Defense | 16 |
KB Resist | 30%/37%/44% |
Banner | Wraith Banner |
Immune to | All debuffs except Whip debuffs |
Sounds
Hurt | |
---|---|
Killed | |
Idle |
- Internal NPC ID: 82
Wraiths are Hardmode ghost-like enemies who can travel through blocks and can inflict the Slow debuff on the player. They have black bodies, which render them almost completely invisible in dark areas, but have two glowing red eyes which are visible from within the darkness. They spawn at the surface layer at night.
Although Wraiths appear to fly freely, they can only hover slightly above the ground. They need foreground blocks to "swim" through in order to fly any higher.
Contents
- 1 Notes
- 2 Tips
- 3 Trivia
- 4 History
- 5 References
Notes[]
- One or two Wraiths spawn upon destroying a Demon or Crimson Altar, regardless of the time of day.
- Wraiths are much more common during a new moon.[1]
- Wraiths will not trigger pressure plates, as they pass through them instead. This makes them incapable of activating any sort of trap.
- Wraiths can be spawned pre-Hardmode by using a Wraith Statue.
- Wraiths cannot fly up using platforms but are able to hover on top of them.
Tips[]
- Wraiths can be attacked through walls with melee weapons or any other weapon whose attack animation does not end when it hits a wall. This makes spears especially effective.
- Any structure built at least six tiles above the surface will prevent a Wraith from levitating up and into it.
- Breaking altars is an efficient method to get Wraith Banners and the Fast Clock without using the Wraith Statue.
- If the player is in or slightly above the Ocean, a Wraith can spawn below and to the sides of the player. The Wraith can then float towards and attack the player.
Trivia[]
- According to the Collector's Edition trading card, those who are devoured by an Eater of Souls become a Wraith. This might not be the only way of creating Wraiths, since they are not exclusive to worlds with a Corruption biome, and will still spawn in Crimson or purified worlds.
- The card also has a typo where "devoured" is spelled "devourered.
The Bestiary entry for the Wraith: "Souls belonging to the darkest of hearts were once sealed in the world's core. Now, they roam the night to add to their kind."
History[]
- Desktop 1.3.5: Sprite updated.
- Desktop 1.2.0.3: Now has a chance to drop its respective banner.
- Desktop 1.2:
- Health, damage and defense decreased from 200, 75, and 18 to 160, 65, and 16, respectively.
- Now has a chance to drop a Fast Clock.
- Desktop 1.1: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.
References[]
Characters (List):
Pre-Hardmode Enemies
Common Enemies
- Anomura Fungus
- Antlion
- Bat
- Bee
- Blood Crawler
- Crab
- Crimera
- Demon Eye
- Devourer
- Eater of Souls
- Face Monster
- Fungi Bulb
- Giant Worm
- Granite Elemental
- Granite Golem
- Harpy
- Hoplite
- Hornet
- Jellyfish
- Man Eater
- Meteor Head
- Mushi Ladybug
- Piranha
- Skeleton
- Shark
- Slime
- Snatcher
- Snow Flinx
- Tomb Crawler
- Undead Viking
- Vulture
- Wall Creeper
- Zombie
Uncommon Enemies
Hardmode Enemies
Common Enemies
- Angler Fish
- Angry Trapper
- Arapaima
- Armored Skeleton
- Armored Viking
- Bat
- Black Recluse
- Blood Feeder
- Chaos Elemental
- Clinger
- Corruptor
- Derpling
- Digger
- Floaty Gross
- Gastropod
- Giant Fungi Bulb
- Giant Tortoise
- Herpling
- Ice Elemental
- Ichor Sticker
- Icy Merman
- Jellyfish
- Jungle Creeper
- Moss Hornet
- Pigron
- Pixie
- Possessed Armor
- Skeleton Archer
- Slime
- Unicorn
- Wandering Eye
- Werewolf
- Wraith
- Wolf
Uncommon Enemies
Event Enemies
Vortex
Stardust
Removed NPCs
Bosses
Pre-Hardmode
Critters
Terrestrial
Aerial
Friendly NPCs
Pre-Hardmode
Removed NPCs