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TCP explained
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UDP explained
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Pros of TCP for streaming video
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Cons of TCP for streaming video
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Pros of UDP for streaming video
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Cons of UDP for streaming video
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Here’s what else to consider
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Streaming video is one of the most popular and demanding applications on the internet, but it also poses some challenges for network architecture. How do you ensure that the video quality is high, the latency is low, and the bandwidth is efficient? One of the key factors that affects these aspects is the choice of network protocol, which defines how data is transmitted and received between devices. The two most common protocols for streaming video are TCP (Transmission Control Protocol) and UDP (User Datagram Protocol), and each has its own pros and cons. In this article, we will compare and contrast TCP and UDP for streaming video, and explain when and why you might prefer one over the other.
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1 TCP explained
TCP is a reliable and connection-oriented protocol, which means that it establishes a persistent link between the sender and the receiver, and ensures that all data packets are delivered in order and without errors. TCP does this by using a mechanism called acknowledgment, which requires the receiver to send back a confirmation message for each packet received, and allows the sender to resend any lost or corrupted packets. TCP also uses a mechanism called congestion control, which adjusts the rate of data transmission based on the network conditions and the feedback from the receiver.
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2 UDP explained
UDP is an unreliable and connectionless protocol, which means that it does not establish a link between the sender and the receiver, and does not guarantee that all data packets are delivered or delivered in order. UDP does not use acknowledgment or congestion control, and simply sends packets as fast as possible without waiting for any feedback from the receiver. UDP is also more lightweight and efficient than TCP, as it has less overhead and processing time.
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3 Pros of TCP for streaming video
One of the main advantages of TCP for streaming video is that it provides a consistent and high-quality viewing experience, as it ensures that no data is lost or corrupted during transmission. TCP can also adapt to varying network conditions and avoid congestion and packet loss, which can degrade the video quality. TCP is also more compatible and secure than UDP, as it is widely supported by most devices and platforms, and can use encryption and authentication to protect the data.
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4 Cons of TCP for streaming video
One of the main disadvantages of TCP for streaming video is that it introduces latency and jitter, which can affect the smoothness and responsiveness of the video. Latency is the delay between the sender and the receiver, and jitter is the variation in latency. TCP causes latency and jitter because it has to wait for acknowledgments and congestion control signals, and because it has to retransmit any lost or corrupted packets. TCP can also consume more bandwidth than UDP, as it has more overhead and retransmissions.
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5 Pros of UDP for streaming video
One of the main advantages of UDP for streaming video is that it reduces latency and jitter, which can improve the smoothness and responsiveness of the video. UDP reduces latency and jitter because it does not wait for acknowledgments or congestion control signals, and because it does not retransmit any lost or corrupted packets. UDP can also use less bandwidth than TCP, as it has less overhead and retransmissions.
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6 Cons of UDP for streaming video
One of the main disadvantages of UDP for streaming video is that it does not provide any reliability or quality assurance, as it does not ensure that all data packets are delivered or delivered in order. UDP can result in packet loss, packet corruption, packet reordering, or packet duplication, which can degrade the video quality. UDP can also cause congestion and packet loss, as it does not adjust to the network conditions or the feedback from the receiver. UDP is also less compatible and secure than TCP, as it is not widely supported by some devices and platforms, and as it does not use encryption or authentication to protect the data.
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7 Here’s what else to consider
This is a space to share examples, stories, or insights that don’t fit into any of the previous sections. What else would you like to add?
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